Unity3D Pacman (C#) — Portfolio Project by Muhammad Daffa Ashdaqfillah
Implementation for Greedy Best-First Search path finding in Pacman. This repository contains codes, assets, and environment settings for game development in Unity and Anaconda.

Published on May 28, 2023
Project Details
Description
Implementation for Greedy Best-First Search path finding in Pacman. This repository contains codes, assets, and environment settings for game development in Unity and Anaconda. The GBFS implementation is run on a python API that is called in the movement class for ghosts. This implementation helps the ghost determine the best movement direction to chase the player, but the cross-language implementation seems to cause heavy performance issues.